Thursday, January 2, 2025
Laptops

10 Best Laptops for Animation (2025 VFX Software)

The best laptop for animation should be able to handle any scenario smoothly and render quickly, no matter what software you’re using.

Now…

What’s best for you will depend on the size and complexity of your models.

For example…

If you’re working with models that have high-resolution textures, a large number of particles, around 100 lights and shadows, and an insane amount of polygons and rigs, like the example shown below:

The number of lights and particles in this scene will bring down any laptop to its knees when using viewport.

You’ll need every bit of computing power you can get, and even then, you’ll still have to put up with a slow viewport.

However…

Most animators don’t deal with such extreme models. Most will work with models more like the one shown below:

The typical project in 3D animation needs nothing more than a 4GB vRAM GPU on a laptop/ 6GB vRAM being ‘future-proof’ and ideal in 2024.

For which even a standard machine with a 4GB VRAM GPU will do just fine

Best Laptop Specs for Animation

Here’s how we’ll organize this post:

  1. We’ll cover the 10 best laptops for animation in 2025. These models can run 3DS Max and Maya, two of the most hardware-intensive animation programs—so they should handle pretty much anything. I’ll also include a few options for 2D animation at the end of the list.
  2. We’ll do a quick overview of the best laptop specs for 3D animation and explain how animation software uses each piece of hardware (with more detailed info in the last section).

Before diving into the top 10 laptops for animation in 2025, let’s briefly go over the hardware specs you’ll need.

***Animation Software***

3D animation: visual effects software (VFX) or 3D animation software like Maya, Blender & 3DS Max & 3D game development software too.

2D animaton: No viewport, all in 2D. Ex: Pencil 2D , Adobe After Effects, stop motion software,etc.

CPU

2D animation
Core i5 CPUs  (10th, 11th , 12th , 13th ,14 th gen) or Ryzen 5 CPU (5th, 6th ,7th , 8th gen).

Editing & Viewport: Modeling (drawing, drafting) is single-threaded, while the viewport is heavily multi-threaded. To maximize workflow, you’ll need strong performance in both areas, which means a CPU with both high clock speeds and multiple cores

3D animation
12th,-14th gen Core i7/Core i9 from the H seriesEx: Core i7 14650HX
 5th-8th Ryzen 7/Ryzen 9 CPUs from the H series.Ex:Ryzen 7 7840HS

GPU 

2D Animation
Any graphics card will do. The best integrated options are the Intel Arc 8-core or AMD Radeon 780M, but these are only found on expensive laptops, which defeats the purpose of choosing integrated graphics in the first place. For a full list of integrated graphics, their relative performance, and the CPUs they’re typically paired with, check out this post.

3D Animation

Gaming GPUs are designed for rendering animation (like in games) in 3D, and because of their lower cost, they’re a better choice for most people compared to workstation graphics 

Students : 4GB vRAM GPU minimum. Ex: NVIDIA 2050RTX, 1650GTX, 3050RTX .Enough for smooth viewport performance with small models, like those used in animation and game development classes

Professionals: 6GB vRAM GPU minimum. Ex:  3060RTX, 4050RTX, 4060RTX. These are great for a fast viewport when working with lots of rigs, a high number of polygons, particles, and more

Workstation GPUs: useful for a specific niche. I’ll include more details in the workstation laptop reviews

RAM
8GB RAM: okay for beginners. Once more complex 3D models come up, just do the upgrade to 16GB.

16-32GB: minimum for pros. You’ll need at least 16GB to have decent performance when viewporting/editing complex models.

Rendering: The more RAM, the faster the rendering—up to a limit of around 32GB. Anything beyond that offers minimal performance gains.

Storage

Most laptops come with SSDs, so the question now is: Should you invest in the latest generation SSDs? Well, it depends. If you transfer a lot of files in and out of your laptop, you’ll definitely want the latest PCIe 5.0. For more details on the speeds of each generation, check out this post.

As for storage size:

  • Students: 256GB
  • Professionals: 1TB SSD, with a minimum of 512GB
  • 2D Animation: 128GB is usually fine

Display

Resolution: The higher, the better—you’ll get more workspace for frames, tools, and quick actions. FHD (1920×1080) is the minimum. QHD displays aren’t too expensive, and 4K displays are the best but usually too pricey on laptops. I’ve shown the big difference QHD makes over FHD in this post.

Size: Avoid 13” displays unless you’re working only with 2D animation.

IPS, OLED & TN: If you want the best color accuracy, go for OLED, followed by IPS ( more details in this post). Just keep in mind that OLED displays are not only expensive but also rare, so don’t stress about it too much. 


Top 10 Best Laptops For Animation 3D & 2D

The laptops shown in this list meet the minimum requirements. I’ve included 10 to make sure everyone finds one for their budget & their animation purposes.

Laptops 1-7: These are exclusively for 3D animation. The first one has the best bang for buck hardware for professional 3D animation. The second one is aimed for beginners with the remaining ones being increasingly more expensive due to additional hardware or special features.

Laptops 8-10:  Aimed for 2D animation software.

The following reviews will not re-state specifications they’re listed next to each laptop for you to see. I will instead talk about Pros & Cons for animation software and give you an example of the kind of projects said laptop can run.


1. Acer Nitro 17

The Best Laptop For Animation

  Intel Core i7-14650HX

  16GB RAM DDR5

  NVIDIA GeForce RTX 4060 Laptop GPU

  1TB GB PCIe NVMe SSD (Free Slot for upgrade)

  17.3″ QHD 165Hz IPS

  6.8 lbs

  2  hours

 

The two most important pieces of hardware when choosing a laptop for animation are 16GB of RAM and a mid-tier dedicated graphics card.

Anything beyond that, like a faster CPU, QHD display, or larger SSD, is a bonus.

On laptops, most other hardware components are taken care of once you select a mid-range dedicated graphics card. These cards are never paired with a subpar CPU, 8GB RAM, or a small SSD—they typically come with well-rounded, high-performing hardware

  GPU: 4060RTX (8GB vRAM)

In 2025, the latest mid-range GPU, the 4060 RTX, comes with 8GB of VRAM (up from the usual 6GB on past models). Surprisingly, it’s not much pricier than a 3060 RTX (6GB VRAM) or a 3070 RTX (8GB VRAM), making it a pretty sweet deal—especially if you go for the high-power version of the 4060 RTX, which brings us to a key point:

A fast workflow in animation now depends on more than just VRAM. The real magic comes from the number and speed of CUDA cores, which are a big deal for fast rendering and smooth 3D maneuvers (like viewport work). To get the full power of those CUDA cores, go for a high-power 4060 RTX (100W+), rather than the lower-power version. Wattage—or power level—is super important, but keep in mind it only shines if your laptop’s cooling can handle it to avoid throttling.

While having extra VRAM helps keep things stable with big textures and complex models, CUDA cores and wattage are where you’ll see those faster speeds and smoother editing.

TL;DR: The 4060 RTX is hands-down the best bang-for-your-buck GPU right now for small to medium 3D animation projects.

CPU: Intel Core i7-14650HX

Viewport, which is the most crucial aspect when drawing or working with 3D models, depends heavily on both the GPU and CPU.

On the CPU side, viewport makes good use of all available threads (or cores). To maximize viewport performance and keep things super smooth, you’ll want a strong multi-core CPU. What makes a good multi-core CPU? It’s one with a high core count that can also maintain very high speeds on each core. This is why you should aim for at least a Core i7 or Ryzen 7.

If you’re deciding between the two, go for the latest Core i7, which (compared to the latest Ryzen 7 7th or Ryzen 7 8th gen) currently seems to perform better in both single-threaded and multi-threaded benchmarks, as shown in my post here.

RAM: DDR5 

The best thing about the latest Core i7 and Ryzen 7 CPUs is that they support DDR5 RAM, the newest RAM technology, which boosts performance not only during viewport but also when editing. While the performance gain over DDR4 isn’t huge, it still makes a difference in the long run and can add up to less time spent on a project

  Performance

“The performance of the RTX 4060 is at least on par with the RTX 3060 and can even outshine it in certain tasks thanks to its updated architecture. While the RTX 3070 generally has an edge in raw power (due to a higher CUDA core count), it doesn’t drastically outperform the RTX 4060, especially for tasks that leverage newer features like ray tracing or DLSS.

Below, you’ll see a comparison of the RTX 3060 and the RTX 3070 (which has a slight performance advantage over the RTX 4060) on models with fine textures in a fairly large setting. This level of power should meet the needs of most users working in 3D animation. For smaller models that only require 1-2GB of VRAM (see example in the last section), the RTX 4060 may be more than enough

 

Note that AMD GPUs, like the RX 6900M, perform well in applications like Blender and Maya. However, they are often slightly more expensive, and they’re still not as fully optimized for Unity and Unreal Engine as NVIDIA GPUs. While you may not be using those engines right now, eventually, you might want to explore them or other software that leverages CUDA cores for GPU rendering, where NVIDIA GPUs have a notable advantage

TL;DR: The performance of this laptop should serve you well for several years after starting a job in the industry. It won’t be future-proof for the extremely large and complex animation projects seen in movies (no laptop truly is), but you can still manage those with the help of render farms

Acer Nitro 17
PROS CONS
  • Latest Core i7 CPU
  • 16GB RAM & 1TB SSD
  • Cheap high wattage 4060RTX GPU
  • High resolution (QHD) & large display
  • Best for Professional 3D animation
  • Expensive
  • Overkill for beginners
  • Heavy
  • Low Battery

2. MSI GF63 THIN 12UCX-898US

Cheap Laptop For Animation in 3D

  Intel Core i5 12450H

  8GB RAM DDR4

   2050RTX 4GB vRAM 30W

  1TBGB PCIe NVMe SSD

  15” 1080p IPS 144Hz

  4.1 lbs

  3 hours

  Best for Learning 3D animation.

  Best for Learning 3D Animation

The Acer Nitro 17 is a great choice if you’re on the fast track to landing a job or starting to work for clients, since those projects are going to be pretty hardware-demanding. However…

if you’re not quite there yet—maybe you’re just getting started with animation software, taking a course, or going to school—you really only need a laptop with a 4GB VRAM GPU, which is now the lowest VRAM found on ‘gaming’ laptops

 Performance

In the past the lowest amount of vRAM you’d find on gaming laptops would be 2GB vRAM. However, the release of RTX series has pushed the ‘weakest” and “cheapest” GPUs to have 4GB vRAM. Of course, not every  4GB vRAM GPU will get you the same performance:

GPU CUDA cores vRAM Speed
1650 1024 4GB 1560
2050RTX 2048  4GB 1477
3050Ti 2560 4-6GB 1485

The latest models are typically faster because they have more CUDA cores, giving you more ‘processors’ to handle rendering and graphics processing, which speeds things up. The RTX 2050 featured here is faster than the GTX 1650, thanks to an additional ~1000 CUDA cores, but it’s still weaker than the RTX 3050. The 3050 is, of course, more expensive, but both the RTX 2050 and GTX 1650 are priced similarly on laptops

Viewport & Animation

Take a look at the video below. Yeah, it’s in Spanish, but that’s irrelevant. Focus on the model around 26:00 in the video. That model takes about 1/2 GB of VRAM, and a 4GB VRAM GPU will have no trouble animating a character with similar buttery-smooth frame rates. You could even add a background, like a city with lights and detailed textures, and still maintain the same frame rates

GPU rendering

Also the video below shows a 1650GTX laptop (slightly weaker than the 2050RTX shown here) having no problems running GPU-rendering tasks in blender at different resolutions.

The video above uses a GTX 1650 (which is slightly weaker due to fewer CUDA cores), so if you can find a GTX 1650 cheaper than the RTX 2050, go for it—it’ll work just as well for the types of models shown in both videos, especially for anyone starting out with animation.

It will also work well for small to medium-sized 3D animation projects that need a higher quality than what AI software like SORA can produce.

4K & 8K Resolutions

Note that the 8K donut example in the video does struggle a bit with smooth viewport performance. If you’re planning to work at high resolutions like 4K or even 8K, you might want to consider the Acer Nitro 17 with the RTX 4060 we covered earlier. The RTX 4060 has 8GB of VRAM and a newer architecture that can handle large textures and high-res playback way better than the GTX 1650, plus it supports features like DLSS for even smoother performance at higher resolutions.

4GB vs. 6GB VRAM GPUs

If you’re a beginner teaching yourself 3DS Max, Maya, or Blender, a 4GB VRAM GPU is all you need. In fact, I taught myself 3DS Max and Blender on a laptop from 2016 with a 4GB VRAM GPU (the 960M at the time) and never had issues with drawing or character creation.

The only issue was final rendering, which took a while, but that was more about my laptop’s CPU than the GPU. For simpler projects, you’ll be fine with 4GB VRAM, but if you’re starting to work on more complex scenes with layered textures, 6GB VRAM gives a bit more flexibility and a smoother viewport.

One more thing about rendering: While the GPU does a lot of the heavy lifting, especially for real-time viewport performance, the CPU still plays a big role in rendering speed. If your final renders are CPU-bound (which happens in software that leans on the CPU for rendering), having a stronger CPU can make a big difference. That said, GPU-accelerated renderers will benefit from more CUDA cores and VRAM, so if you’re going the GPU-rendering route, prioritize these.

More information on which software’s rendering process is either CPU or GPU bound is shown in the last section.

If you see yourself working on real animation projects soon, you might want to check out the next laptop…

MSI GF63 Thin
PROS CONS
  • Best for 3D animation school & courses
  • 4GB vRAM GPU under 600
  • Recent 12th gen Core i5
  • Large Storage
  • Relatively lighrweight
  • 8GB RAM only (but upgradeable)
  • Low battery

3. Acer Nitro V

Best Gaming Laptop for 3D Animation – 4050 RTX 6GB vRAM

  Intel Core i5-13420H

  8GB DDR5

  NVIDIA GeForce RTX 4050

  512GB Gen 4 SSD

  15” 144Hz Full HD

  4.6 lbs

  2 hours

  Best for Learning & Some 3D animation work

While the Acer Nitro 17 is an ideal laptop for a professional handling all kinds of gigs, it is somewhat expensive

  GPU: 4050RTX (8GB vRAM)

If you work exclusively with 3D animation and can’t afford the Acer Nitro 17 but also can’t settle for the MSI GF63 with 4GB VRAM, the best middle-ground option is a laptop with a 6GB VRAM GPU, like the one I’m using now.

Here are the most common 6GB VRAM GPUs found on laptops:

GPU CUDA cores vRAM Speed
1660 Ti 1536 6GB 1590
3050Ti 2560 6GB 1485
2060 1920 6GB 1680
4050RTX 2560 6GB  2370
3060RTX 3840 6GB 1702

The 3060RTX is slightly faster than the 4050RTX but way more expensive especially the models running at high power. I decided to feature the 4050RTX instead due to performance/money ratio purposes.

Before you check out the performance beware of the following

GPU rendering vs CPU rendering:

Just to make it clear, there are two types of rendering and two ways software handles it. Real-time rendering is what happens as you’re editing—trying out different textures, colors, and shaders in the viewport. Final rendering, on the other hand, is when you produce the final product for delivery.

Both types of rendering can be CPU- or GPU-based, meaning they may rely heavily on either the CPU or GPU, or a mix of both. To speed up rendering for a specific software or renderer, you don’t always need to max out CUDA cores on the GPU. Sometimes, having a faster CPU with more cores makes a bigger difference, especially in CPU-bound tasks.

For example, iRay is very GPU-dependent and uses CUDA cores like extra processors to speed up rendering. So, the more powerful the GPU and the higher the CUDA core count, the faster the rendering.

Maya, Blender, and 3DS Max also support GPU rendering, and most 3D animation software do as well. Only a few animation tools don’t rely much on the GPU.

Fear not, however, because all of these can handle high-quality scenes with very complex and detailed shaders running in the background, as shown in the video below:

 

The video above runs that model with a 1660 Ti and a much older CPU. There’s a significant performance difference between the 1660 Ti and the RTX 4050 shown here, especially when handling graphics rendering while editing.

Real-Time Rendering

The biggest performance gains you’ll see with the RTX 4050, compared to other 6GB VRAM GPUs (like the RTX 3050, which also has a 6GB VRAM version), will be in real-time rendering. These gains are mainly due to the RTX 4050 having way more CUDA cores, which handle all the graphics processing.

Acer Nitro V
PROS CONS
  • Latest Core i5 on laptops
  • Handles large 3D animations
  • 6GB vRAM GPU
  • Somewhat heavy
  • Low battery
  • Expensive

4. MSI Stealth 18 AI Studio

Best Laptop For Animation & Game Design

  Intel Ultra 9-185H

  32GB RAM DDR5

  NVIDIA RTX 4080 12GB vRAM

   1TB NVMe PCIe SSD

  18” QHD+ 240Hz

  6.39 lbs

  1 hours

  Best for Professional High Resolution 3D animations

  Performance

This is an ideal laptop to be practically bulletproof for almost any 3D animation scene. Unlike the previous generation RTX GPUs, the ’80’ series of the 4th gen (RTX 4080) has a whopping 12GB of VRAM, and the most powerful model—the RTX 4090—comes with a massive 16GB of VRAM. We’ll get into the 4090 later.

Rendering Performance: RTX 4080

The 4080 will obviously handle much more complex scenes than the Acer Nitro V, not just because of the doubled VRAM but also due to the significantly higher number of CUDA cores.

These extra CUDA cores deliver huge performance gains when rendering with GPU-based software. Check out the model below, which was rendered with a desktop 3070 Ti.

 

Take a good look at the high-quality shaders, textures, and the light source at the top casting shadows—all running at high frame rates. You’d think that would take an hour to render, but with a desktop 3070 Ti (the equivalent of a laptop RTX 4080), it only took 10 minutes. Since the desktop 3070 Ti is still faster than the laptop RTX 4080, it should take around 15 minutes on the 4080

MSI Stealth 18 AI Studio
PROS CONS
  • One of the most powerful CPUs as of 2025
  • High-tier 4080RTX GPU
  • Runs the highest quality textures & resolutions
  • Maxed out RAM for rendering
  • Super large QHD+ display
  • Heavy
  • Low battery
  • Very Expensive
  • Overkill for most animation projects
  • Must buy a cooler (to keep temperatures low)

5. MSI Raider 18 HX 18

Best Laptop For 3D Animation – 4090RTX

  Core i9-14900HX

  64GB DDR5

  NVIDIA RTX 4090 16GB vRAM

  2TB NVMe SSD

  18” 120Hz UHD+

  7.9 lbs

  1 hour

The latest MSI Raider comes with the new 14th-gen Core i9. As of early 2025, this CPU and GPU combo is the most powerful setup you’ll find on a gaming laptop.

 

Now we’re getting to the real powerhouse laptops. The following three models are reserved for professional 3D artists who need the most powerful performance possible for handling complex, real-world scenes like those used in actual movies, as shown on the Fame Focus channel.

Even with these, there may still be cases where such projects will require GPU rendering farms or cloud computing services

  Hardware  

This laptop has the most powerful GPU as of 2025: the RTX 4090, which boasts a whopping 16GB of VRAM.

Now… what kind of scene can fit into a 16GB VRAM GPU?

We’re talking about scenes that need the most realistic textures and shaders for output files intended for major animation franchises like The Lion King and Toy Story. While you could work with highly detailed scenes like those in Avatar on a 16GB VRAM GPU, the final rendering would still need to be transferred to a cloud computing service and would likely take hours

  Viewport Performance

Viewport performance will only start to lag with an extremely complex scene—say, one with over 18 million polygons and around 80 light sources. In this case, you’d get roughly 20fps as you rotate the model in 3D through the viewport (or object mode).

This scenario is very unrealistic, and you’re unlikely to work on such a scene, but it’s a good benchmark test to see the limits of what the RTX 4090 can handle before it starts to slow down.

That said, you can comfortably work on scenes like the one shown below, as the viewport will remain buttery smooth even while rendering shaders and textures in real time. For final renders, however, you’d still want to rely on a cloud service

  Design

There’s a major issue when buying laptops with high-powered GPUs and CPUs: cooling.

It’s essential to carefully research how well a laptop handles temperatures, as overheating is a common problem with these extremely powerful GPUs (essentially desktop-level GPUs) in such a compact laptop form factor.

It’s not just the GPU—you also have the CPU, often a Core i9, which adds to the heat load. The risk of a laptop malfunctioning beyond repair due to high temperatures is very real if you don’t look into the laptop’s cooling system. Even with good internal cooling, it’s always a smart move to get a cooling pad and use it when working on demanding scenes in animation software, or anytime you’re doing intensive final rendering that’s likely to take a long time.

So, if you’re shopping for high-tier laptops with the latest CPUs and GPUs, it’s really important to understand the cooling mechanisms used in laptops and the type of cooling systems each laptop should have for its hardware. It might feel annoying to spend time researching this, but you can check my posts on the subject, where I break down all the key points without the fluff. Remember, you’re investing thousands of dollars in these kinds of laptops—the least you can do is spend an hour learning what makes them a good deal and what will help them last

MSI Raider 18 HX 18 
PROS CONS
  • One of the most powerful CPUs
  • Handles ALL types of animation projects
  • Can edit/model Movie-like scenes
  • Fastest for GPU-rendering
  • Large High resolution Display 
  • Extremely Heavy
  • Almost no battery
  • Extremely expensive

6. Lenovo ThinkPad P16 Gen 2 

The Best Workstation Laptop For 3D Animation

  Core i9-13950HX

  128GB RAM

  NVIDIA RTX 5000 Ada 16GB vRAM

  4TB SSD NVMe

  16″  UHD (3840 x 2400) TouchScreen  

  8 lbs

  1 hours

  Best for High Quality Movie like 3D animations.

This is going to be the only workstation laptop I’m going to list. It’s also the most powerful workstation laptop as of 2024.

I would not recommend this laptop to any animator unless they are REQUIRED to buy one by a company.

  RTX A5500

They’re not useless but they’re not better in performance than laptops with regular ‘gaming’ GPUs as far as software for 3D animation is concerned.

GPU CUDA vRAM Speed
Ada RTX 5000 9728 16GB 1680
4090 RTX 9728 16GB 2040

In fact, if you compare the specs, the 4090RTX has the same amount of CUDA cores as the RTX Ada 5000 shown in this laptop but has HIGHER clock speeds. 

Workstation vs Gaming GPU:

The architecture of RTX 5000 is designed for simulations and thus the performance gains despite the lower specs will only be seen in 3D modeling software that makes good use of their architecture such as SolidWorks.

As for 3DS animation software , gaming GPUs are more compatible for animation. If you wonder why, think about this. Gaming GPUs are designed to RENDER textures and shaders on models compromised of simple polygons which is what happens both in animation software and gaming.

Whereas workstation GPUs are designed to deal with the simulations and detailed calculations and consequences of physical laws on a model comprised of parts that interact with each other (cars, engines, machinery, etc). Animation does not care so much about the physics of the final product( other than the lightining) but rather how the final product LOOKS.

Rendering:

Since 3D Animation software runs more or less the same type of calculations behind gaming (rendering & viewport). Naturally gaming GPUs will be a better choice.

As for renderers favoring workstation or gaming GPUs. Most renderers like  Octane, fstorm & redshit will tell you to choose either. Where as renderers like vRAY & mental Ray show better performance with gaming GPUs. 

So when is a workstation GPU better than a gaming GPU? In the scenario shown below:

  • Where you have more vRAM on the workstation GPU. However for laptops, both the latest workstation and the latest gaming GPU are limited to 16GB vRAM. 
  • On desktops, however, it is possible to stack up gaming GPUs to match the vRAM of a higher-tier workstation GPU with much more vRAM.

They’re also useful to unlock special plugins and features that only work with workstation GPUs (though I am not acquianted with those).

Lenovo ThinkPad P16 Gen 2
PROS CONS
  • Most powerful workstation GPU
  • Most compatible with all animation software
  • One of the most powerful Core i9
  • Highest resolution(4k) & large display 
  • 128GB RAM
  • 4TB SSD
  • GPU has same performance as 4090RTX
  • Almost no battery
  • More expensive than a 4090RTX laptop
  • Extremely heavy

Laptops for 2D animation 

Ok we are done with laptops for 3D animation. Now we’ll go over laptops for 2D animation which CAN be SEVERAL times CHEAPER than a gaming laptop with a dedicated GPU.


7. Lenovo Ideapad 5i

The Best Laptop for 2D Animation

  Intel Core i5-11300H

  8GB DDR4

   GeForce MX 450 2GB vRAM

  512GB PCIe 4.0  SSD

  16″ QHD 2.5K

  4.4 lbs

  4  hours

  Best for 2D & small 3D animations.

This laptop’s hardware is definitely overkill for 2D animation alone. Both the CPU and GPU are more powerful than needed, as nearly all 2D animation software only requires a recent CPU and 8GB of RAM.

  Hardware

MX 450: 2GB vRAM GPU

However…

I couldn’t pass up this model, especially now that it’s only about $80 more than a Core i5 laptop with the latest Intel Xe Graphics (currently the best integrated GPU in laptops as of 2024).

Small 3D animation Objects

While the 2GB VRAM isn’t suited for professional 3D animation, it’s all you need to start learning 3D animation software and experimenting with smaller 3D models. It will support basic 3D animation tasks in much the same way a beginner-level 3D animation laptop would.

2D animation Rendering

A dedicated GPU still provides an advantage for 2D animation software when it comes to final rendering. Since 2D animation requires exporting the final product into a video format, you’ll likely use software like Adobe Premiere Pro for editing. Although these types of software don’t require a dedicated GPU, they can use one to apply GPU-accelerated effects faster through CUDA Cores or Shaders (for AMD GPUs).

A dedicated GPU with VRAM also speeds up rendering for high-quality videos with long timelines.

QHD Resolution

Finally, the biggest reason to spend that extra $80-$100 on this laptop is the display resolution. Unlike the common Full HD (FHD) resolution found on many laptops, this one offers QHD resolution—twice as sharp as FHD.

This benefits you in two ways:

  1. You can work with frames at much higher resolutions (up to QHD).
  2. While you can always set the final output resolution, QHD allows you to view frames at a much higher quality during editing. Having a QHD display also means more pixels on screen, giving you more screen space for your timeline, canvas, and other tools by slightly reducing the size of objects and text
Lenovo ideapad Pro 5i
PROS CONS
  • Large high resolution display
  • Cheap 2GB vRAM GPU Laptop
  • 12th gen Core i5
  • Lightweight
  • High Storage 
  • Overkill for just 2D animation
  • More expensive than the avg. 2D animation laptop

8. HP 15.6

Best Budget Laptop For 2D Animation

  AMD Ryzen 5 7520U

  8GB DDR5

  AMD Radeon 610M

  512GB SSD

  15” full HD IPS

  3.92 lbs

  10 hours

This laptop is designed without a dedicated graphics card and is equipped with a budget-friendly CPU, making it far more affordable than any model with a dedicated GPU. Priced under $400, this is an excellent choice for 2D animation.

  Hardware

One of the best things about this laptop is that it doesn’t require any upgrades, as it already includes:

  • 8GB RAM with DDR5: The latest RAM technology, providing faster and more efficient memory performance.
  • 512GB SSD: A spacious SSD that eliminates the need to upgrade from a smaller 256GB drive.
  • FHD Display: It maintains high resolution without cutting corners.
  • Latest WiFi Card and Windows Full Version: Offering reliable connectivity and a complete OS experience.

But the standout feature here is the Ryzen 5 CPU from the latest (7th) generation. Finding a Ryzen 5 in this price range is rare, as most under $400 laptops typically offer only Ryzen 3 or Core i3 CPUs. While those options can work for 2D animation, the Ryzen 5 is a substantial step up in performance. This will give you super fast performance when working with multiple software simultaneously.

Now, the integrated graphics on this laptop are relatively weak—significantly weaker than those typically found in Intel CPUs. You can see its relative performance here. However, for 2D animation purposes (excluding intensive tasks like post-production video editing), this level of graphics performance is sufficient. Upgrading to a more powerful integrated graphics card would not notably improve performance across most 2D animation software

With these specs, it’s hard to beat the value this laptop offers for 2D animation and other everyday tasks.

HP 15.6
PROS CONS
  • Latest 7th gen Ryzen 5 CPU
  • DDR5 RAM
  • 512GB SSD
  • Lightweight
  • Under 400
  • Long Battery
  • Weak Integrated Graphics
  • Cannot run any 3D animation software
  • Slow for video rendering

9. LG GRAM 17

Best 17 inch Laptop For Animation – 2D & Stop Motion

  Core i7 13th

  16GB LPDDR5

  ‎Intel Xe Graphics

  512GB SSD

  17” QHD Anti-Glare IPS 350 nits

  2.51 lbs

  10-12 hours

We’ve reviewed two budget laptops for 2D animation; now, let’s look at some slightly more expensive options. While these models may not deliver significantly higher performance, they come with useful features that can streamline your workflow or make it more enjoyable.

  Hardware

The hardware on this one is pretty solid:

  • Intel 16-Core Ultra 7 155H Processor: This thing’s got a 16-core processor, so it’s quick with rendering and can handle a bunch of tasks at once. Perfect for when you have multiple windows and projects open.
  • 16GB RAM & 2TB SSD: You’re looking at 16 gigs of RAM and a massive 2TB SSD. Plenty of space for all your animation files and then some.
  • QHD on a 17″ Display: Here’s the real kicker—QHD resolution on a 17″ screen. If you’re after a setup that feels close to a desktop for screen space, this is about as good as it gets on a laptop.
  • Lightweight Build: And it only weighs 2.98 lbs, which is pretty impressive for a 17-inch laptop. It’s nice if you need to carry it around but don’t want to lug a brick with you.

So yeah, it’s got some perks that make it worth the extra cost, especially if you want a bit more screen space and storage without getting weighed down.

LG Gram 17
PROS CONS
  • Very Large & High resolution Display (QHD)
  • Latest Core i7 for ultrabooks
  • Powerful integrated graphics
  • Lightweight despite large display
  • Long Batery life
  • Very Expensive

10. Surface Pro 10

Best 2 in 1 Laptop For AutoCAD 2D & 3D Small Models 

  Core Ultra 5 (135U) / Ultra 7 (165U)

  8-64GB RAM DDR5

  ‎Intel Iris Xe Graphics

  Up to 1TB

  13” ‎2880 x 1920 120Hz

  1.94lb and above

  +15 hours

 

I’m sure you’ve seen animators using an iPad and stylus to draw and work. This is the ‘Microsoft’ version of the iPad.

  Design

Unlike the iPad, however, it has a full-blown operating system, like Windows 11. You can install actual 2D animation software and plugins you download from the web.

So you get the best of both worlds: the ability to use any software (basically making it a computer) and the convenience of drawing/sketching with a stylus.

If you’re concerned about the stylus’s accuracy and sensitivity, you can check out thousands of reviews on YouTube by animators who draw anime and cartoons on these devices.

Tablet + Separate Laptop

Of course, you don’t have to buy a ‘2-in-1’ laptop like this model to be able to draw in software with a stylus or touch pen.

You can just use a Wacom tablet and pair it with one of the budget laptops we reviewed for final touch-ups and rendering. You can send the sketches to your laptop via Bluetooth or the Cloud.

  Performance

If you’re wondering about the hardware in the Surface Pro, it’s the same hardware used in powerful budget laptops like the LG Gram 17 or Acer Aspire 3. You can even configure the CPU and RAM to your liking before purchase.

Best Hardware Configuration for 2D Animation – Surface Pro

Any hardware configuration will be fast enough for 2D animation software and for video editing software to handle final rendering. Just make sure to get a model with at least 8GB RAM, which you’ll get by default with recent models.

Older Models

There’s nothing wrong with getting one of the older models either. The hardware is just as fast (for animation purposes), and the stylus offers the same sensitivity and accuracy for drawing.

In fact, you can save yourself hundreds—if not $500—by buying an older model (refurbished), with almost no difference in performance or drawing quality

Surface Pro 10
PROS CONS
  • Can be used a drawing tablet
  • Latest Core i7 CPU for ultrabooks
  • Powerful Integrated Graphics
  • Older models are much cheaper
  • Very Long Battery
  • Newest Model is very expensive

How To Buy The Best Laptop For Computer (Digital) Animation

Finding the best hardware for animation isn’t easy—it depends on a lot of factors:

  • Unlike other 3D creative fields, there’s a lot of software for animation.
  • Considering the different types of animation (2D, 3D, CGI), there’s even more.
  • Different software has different hardware requirements.
  • However, hardware requirements for 3D animation software are fairly similar.
  • A project’s demands on hardware can vary widely, depending on textures, shaders, and the complexity of models with lots of particles and effects.

Animation Software

Before diving into each hardware component’s role in animation software, let’s review the software used in animation to understand the kind of hardware we’ll need.

The requirements for pure 2D animation are simpler and less demanding. If you’re only using 2D software, jump to the last section of this post. We’ll focus on 3D animation from here on.

3D Animation Software

You can find a complete list of popular 3D animation software on this Wikipedia page. The three most widely used are still Maya, Blender, and 3DS Max.

Some of you may not yet know which software you’ll be using, and it depends on what you’re doing:

  • AutoDesk Maya: Used in films, TV shows, architectural walkthroughs, game intros, and car simulations.
    • Films: Harry Potter, Kung Fu Panda, Transformers
    • Games: FIFA, Prince of Persia
  • Autodesk 3DS Max: Mainly for TV and movies, and also common in architecture and game trailers.
    • Movies: Avatar, Tomb Raider, Transformers, X-Men
    • Games: World of Warcraft, Call of Duty

Recommended Specs for 3D Animation

Let’s start by looking at the official hardware requirements.

Software Processor RAM GPU
Maya 64-bit Intel® or AMD® with SSE4.2 instruction set

For macOS, Apple Silicon arm64 or Intel x86

8GB (16GB or more recommended) GPU listed here.
3DS Max 64-bit Intel® or AMD® multi-core processor 4GB(8GB or more recommended) Workstation GPU listed here
Blender* 64-bit quad core CPU (eight core recommended) 8GB(32GB recommended) Open GL Support and 2GB RAM (8GB vRAM recommended)
Cinema 4D* Intel 64-bit CPU or AMD 64-bit CPU or AMD Intel or M Chips 16GB(24GB recommended) NVIDIA AMD or Apple M Chips

The following section may be a bit too technical for some, if that’s the case for you please check my beginner’s guide to computer specifications
 

1. CPU

While workflow for 3D animation models mostly depends on the GPU, the CPU plays an equally important role, especially in drawing, editing, rendering, and, to a lesser degree, the viewport.

2024 Intel CPUs*

CPU Base Turbo Cores
i3 10050G1 1.2 3.4 2
i3 10100U 2.1 4.1 2
i3-1115G4 3 4.1 2
i3-1215U 3.3 4.4 2/4
i3 1305U
3.3 4.5 1 / 4
i5 1115G4 2.4 4.2 4
i7 8550U 1.8 4 4
i7 1165G7 2.8 4.7 4
i5 1240P 3.3 4.4 12
i5 1345U
3.5 4.7 2/8
i5-11300H 2.6 4.4 4
i5 11260H 2.6 4.4 6
i5 12450H 3.3 4.4 8
i5 12500H 3.3 4.5 8
i5 13500H 1.5 4.9  8
i5 14450HX 2.0 4.8 10
i7 1260P 3.4 4.7 12
i7-11375H 3.3 5 4
i7-11370H 3.3 4.8 4
i7 10750H 2.6 5 8
i7-12800H
3.7
4.8
6/8
i7-12700H
3.5
4.7
6/8
i7 13620H 3.6 4.9 6+8
i7 13650HX 3.6 4.9 6+8
i7 14700HX 1.9 5.4 20
i9 10890K 2.4 5.3 8
i9-11980HK 3.3 5 8
i9 12900HK
3.8
5
6/8
i9 13900H
1.9
5.4 
6+8 
i9 14900HX
2.2
5.8 
8+16 

2024 AMD CPUs

CPU Base Turbo Cores
AMD Ryzen 9 8945HS  3.8 5.3 8
Ryzen 9 7940HS 4 5.2 8
Ryzen 9 6980HX  3.3 5 8
Ryzen 9 6900HS
3.3
4.9
Ryzen 7 8845HS 3.5 5.1 8
Ryzen 7 7745HX 3.6 5.1 8
Ryzen 7 6800HS 4.7 8
Ryzen 7 6800H 4.7 8
Ryzen 9 5900HX 3.3 4.6
Ryzen 9 4800HS 2.2 4.4 8
Ryzen 7 7745HX 3.6 5.1
Ryzen 7 6800HS 3.6 4.7
Ryzen 7 5800H 3.3 4.4 8
Ryzen 7 5800U 1.9 4.4 8
Ryzen 7 5700U 1.8 4.3 8
Ryzen 7 3700U 2.3 4 4
Ryzen 5 7535HS 3.3 4.55 6
Ryzen 5 5600H 3.3 4.2 6
Ryzen 5 3550H 2.1 3.7 4
Ryzen 5 7530U 2.0 4.5 8
Ryzen 5 5500U 2.1 4.4 6
Ryzen 5 3500U 2.1 3.7 4
Ryzen 3 7320U
2.4 4.1 4
Ryzen 3 5300U 2.6 3.8 8
Ryzen 3 3300U 2.1 3.5 4

*Same color are basically the same model but upgraded. Ex: Core i3 8130U and i3 115G4 are the same model with different generations. Nothing to do with performance.

The table above shows the CPUs you’ll come across when browsing for laptops on this website or elsewhere. Don’t rely solely on core count or clock speed to compare performance. Instead, refer to benchmarks if you’re unsure which CPU to choose. I have a post using PassMark benchmarks to measure their relative performance here: Laptop CPU – Ryzen vs Core Performance Comparison.

Editing and Modeling

Fast CPU → Fast computer → Fast workflow → Less time spent on projects.

Since workflow mostly involves applying effects and drawing polygons in the viewport, the faster these two tasks, the faster your workflow.

Drawing polygons and applying effects are largely clock-speed dependent. In fact, almost every function in animation (effects, lines, coloring, drawing polygons, etc.) relies on the speed of a single core—they’re mostly single-threaded tasks.

This means choosing the CPU with the highest Turbo Speed you can afford.

You can test this by opening your favorite animation software with the Task Manager’s CPU usage tab open beside it. Watch how many boxes (threads) show activity as you draw.

Viewport (3D movements in Space)

By viewport, I mean zooming, rotating, panning, and manipulating an object in 3D for viewing and modeling. A fast viewport also means a faster workflow.

In the picture above, I’m rotating a model in object mode, where polygons are visible. This serves as a good benchmark for the CPU, as there aren’t many shaders or textures (which would make it more GPU-intensive) but rather more calculations of the polygons being manipulated. In this case, the CPU is very multi-core when viewporting a model, so more cores will make viewporting faster.

While one thread (one box) seems to take on roughly twice the workload (area under the curves in the image), the workload is more or less evenly spread across all threads.

This means that as objects get bigger, the need for a multi-core CPU increases.

Viewporting is very multi-core intensive. It benefits greatly from additional cores

Rendering

Rendering, regardless of the software, is always a multi-threaded task. The more cores you have, the less time it’ll take to render.

So, once you’ve maximized clock speed, go for the CPU with the highest core count if you want faster rendering.

Multitasking
It’s very common for animators and artists to use multiple animation programs at once, like After Effects and Cinema 4D alongside 3D modeling software. This is where multi-core CPUs also come in handy.

Conclusion: What’s the best CPU?
It depends on the size of your models. For medium-sized models (as shown in the graphs), any recent multi-core CPU (preferably 6 cores) will work wonders. Most of the time, the GPU—not the CPU—will be the bottleneck.

Desktop CPUs vs Laptop CPUs

Now… I have to warn you. Even the most powerful laptop will struggle with very complex, detailed, or large scenes, like those used in high-budget movie production. Animation work at that level requires processing power that goes beyond what any laptop CPU can handle efficiently.

For example, scenes in films like Avatar or Toy Story 4 involved such massive data processing—like handling millions of polygons, particle effects, and advanced lighting—that they required the kind of power only found in high-end desktop workstations. Desktops equipped with CPUs like the AMD Ryzen Threadripper or Intel Xeon W-series, which offer upwards of 64 cores and 128 threads, provide the parallel processing needed to handle these extreme workloads without bottlenecks.

In addition to handling larger core counts, desktop CPUs typically operate at higher sustained power and have more cooling capacity, allowing for longer, continuous rendering sessions without thermal throttling. This difference becomes crucial when projects require intensive rendering or simulation work, where a laptop’s thermal limitations can slow down or even interrupt the workflow

2. GPU (Graphics Card)

The key to getting the best performance for every dollar spent is choosing the right GPU.

Below are the most common dedicated graphics cards you’ll find in 2024. Look for two main components: VRAM and CUDA Cores.

GPU Shaders vRAM Speed
MX150 384 2GB-4GB 1532
MX250 384 2GB-4GB 1582
MX 230 256 2-4GB 1519
MX 350 640 2-4GB 1354
MX 450 896 2-4GB 1580
1050 640 2GB-4GB 1493
1050 Ti 768 4GB 1620
1650 1024 4GB 1560
2050    2048 4GB 1477 
1060 1280 6GB 1670
1660 Ti 1536 6GB 1590
3050Ti 2560 4-6GB 1485
2060 1920 6GB 1680
2070 2304 8GB 1620
3060 3584 8GB 1780
4050  2560 6GB 2370
3070 5888 8GB 1730
4060 3072  8GB 2370
3080 8704 8GB 1710
4070 4608 8GB 2175
4080 7424 12GB 2175
4090   9728 16GB  2040

 

Name Shaders vRAM Speed NVIDIA Equivalent
Pro RX 555X 768 2GB 855  MX150/MX250
RadeonRX 540 512 4GB 1219 ~950M
Radeon RX 550 640 4GB 1287 – 1476 +950M
Radeon RX 560X 1024 4GB 1172 – 1275 1050GTX
RX 580 1536 6GB 1077 ~1060GTX
RX 5500M 1408 8GB 1327 – 1645 ~1660Ti
RX 6700M 2304 10GB 1792 ~3060RTX
RX 6800M 2560 12GB 2116 – 2300 ~3070RTX++
Radeon RX 7800M 3072 12GB 2000 – 2200
~RTX 4070 Laptop GPU
Radeon RX 7900M 3840 16GB 2200 – 2400
~RTX 4080 Laptop GPU

vRAM: Viewport

VRAM is video memory, and this is where 3D graphics, details, and calculations related to graphics are stored for processing

From this small test, we can conclude that VRAM is not so important when working with small-sized models. This model is only using 1/2 GB of VRAM.

However…

The more polygons, textures, and shaders a model or scene has, the more VRAM (video memory) it will need. With this in mind, you can save a lot of money by getting only the amount of VRAM you need, rather than overspending on GPUs with excessive VRAM, which tend to be more expensive. Just note that the specific VRAM requirements can vary based on software optimizations and scene complexity—some applications handle resource management more efficiently than others.

Small Scenes: 2-4GB VRAM
If you are working with just one or two character models within a scene, 2-4GB of VRAM is generally sufficient. This is typically enough for animation classes. The model I’m using here is a good example of a small model for learning purposes.

Medium Scenes: 6-8GB VRAM
For scenes with output files intended for movies or short animations, you’ll need at least 6GB of VRAM. Such models might not use the entire 6GB, but having extra headroom and CUDA cores helps ensure smoother graphics processing and workflow. Otherwise, small freezes may occur when working with a 3D model. Keep in mind that VRAM requirements may vary slightly depending on texture quality, shaders, and how assets are loaded into memory.

Very Large Scenes: 16-24GB VRAM
It’s rare for animators to need this much VRAM. The main case would be working with highly detailed, realistic scenes intended for full-length movies. In such cases, high VRAM usage is often accompanied by high CUDA core counts to avoid bottlenecks, as VRAM alone doesn’t guarantee smooth processing of highly detailed scenes.

Lack of VRAM
VRAM bottlenecking is rare. When it does occur, the computer will use system RAM as VRAM, which can significantly slow down the viewport—sometimes to the point of being unusable. If there’s only a slight VRAM shortage, the viewport might still run smoothly, but parts of the model may randomly disappear or flicker (similar to screen tearing in games). When VRAM demands greatly exceed GPU capacity, lower-end GPUs may even crash or become unstable.

VRAM vs. GPU Architecture
While more VRAM can save money, it doesn’t guarantee the same performance. For example, an older 6GB VRAM GPU like the RTX 2060 won’t perform as well as a newer GPU like the RTX 4050. More recent architectures have higher clock speeds, more CUDA cores, and other improvements that directly impact processing efficiency. VRAM primarily helps with storing assets like textures and high-poly models, while actual processing speed is tied to CUDA core counts, architecture, and optimizations.

Workstation GPUs: Quadro vs. FirePro
As of 2024, workstation GPUs offer limited advantages over consumer (gaming) GPUs in animation. Workstation GPUs excel in specialized 3D CAD software like SolidWorks, where precision and stability in floating-point calculations are prioritized over rendering speed. Gaming GPUs, optimized for rendering, are generally better suited for animation tasks, as animation software primarily focuses on rendering during editing. This holds if you’re comparing equivalent GPUs (recent gaming and workstation GPUs with similar clock speeds, CUDA cores, and VRAM). It’s also worth mentioning that workstation GPUs might provide better driver stability in certain professional applications, which could be useful for long, uninterrupted work sessions in animation or CAD software.

NVIDIA vs. AMD: Which Brand is Best for Animation?
NVIDIA. This question is more relevant for desktops since the laptop market for dedicated graphics is dominated by NVIDIA. If you find an AMD GPU with similar specs to an NVIDIA GPU, be aware that most GPU renderers are optimized for NVIDIA’s CUDA core technology, and many rendering engines haven’t yet been adapted for AMD GPUs. This means AMD GPUs may not perform as well in GPU rendering tasks. While AMD’s ROCm initiative has improved compatibility with some rendering software (especially in high-performance desktops), NVIDIA remains the top choice in terms of compatibility and efficiency in the animation field.

RAM

Since RAM is used to store your animation software and OS, you’ll have limited memory left for 3D models if you don’t have enough. Animation software can consume a large portion of RAM, especially with complex models, so running other programs alongside it can further reduce memory availability.

If you multitask heavily, you may find that very little RAM is left for your 3D model.

RAM holds your 3D model’s data for the CPU to process, while VRAM stores graphics-specific data that the GPU processes.

How much RAM will I need?

It depends on your model size. However:

Anyone using 3D animation should have at least 16GB. Most beginner laptops for animation (with 2GB-4GB VRAM GPUs) come with 8GB of RAM, which might be enough, but upgrading to 16GB is recommended for a smoother experience.

  • 16GB: Ideal for students. You’ll get smooth viewport performance and minimal lag when applying effects or drawing. This amount is generally sufficient for learning and typical smaller projects.
  • 32GB: For professionals working with complex scenes or multitasking within animation software, 32GB improves performance and allows for more detailed scenes and high-resolution assets. Going beyond 32GB is rarely necessary unless you handle extremely large scenes (e.g., high-end VFX).

RAM vs. VRAM: VRAM stores textures, shaders, and graphics data, which are processed by the GPU, making it crucial for viewport performance. System RAM, meanwhile, is essential for managing large data files and multitasking. While more RAM prevents slowdowns, VRAM plays an equally important role in handling complex visuals smoothly.

Rendering in Animation (GPU vs. CPU): Rendering can rely on either the GPU or CPU, depending on the software and renderer. GPU rendering is common for real-time previews and can speed up workflows, especially in the viewport. CPU rendering is often chosen for high-quality final renders that require complex processing, such as advanced lighting and shading. Some software even supports hybrid rendering, where both GPU and CPU work together, combining GPU speed with CPU processing capabilities.

For final renders, VRAM is critical for GPU rendering, while system RAM is essential for scene management. To avoid hardware bottlenecks, it’s beneficial to have as much RAM as possible—unless you know your software is primarily GPU-dependent, in which case VRAM will be more impactful.

Here’s a table showing common animation software and whether viewport rendering and final rendering are generally GPU-dependent or CPU-dependent:

Animation Software Viewport Rendering Final Rendering
Blender GPU GPU/CPU (Cycles allows for both; CPU is used if GPU lacks power)
Autodesk Maya GPU CPU/GPU (Arnold for CPU, some renderers support GPU)
Cinema 4D GPU GPU/CPU (depends on renderer like Redshift or Physical)
3DS Max GPU CPU/GPU (V-Ray and Arnold often CPU; some GPU support)
Adobe After Effects GPU CPU (some effects GPU-accelerated, but CPU-heavy overall)
Houdini GPU CPU/GPU (depends on renderer, Mantra for CPU, Redshift for GPU)
Unreal Engine GPU GPU (real-time rendering engine optimized for GPUs)
 Storage

There are many types of storage.

However, virtually every decent laptop for heavy work will have an SSD (Solid State Drive) as the main storage.

If you’re buying refurbished laptops or building a desktop, you MUST upgrade and add or replace the current storage with an SSD.

The performance gains with an SSD over HDDs will be noticeable when:

  • Booting up the system (takes seconds rather than minutes)
  • Launching software (loads in seconds)
  • Saving files
  • Opening files
  • Exporting/Importing data

Storage Size

High-storage SSDs (512GB-1TB) used to be limited to expensive laptops, but now even budget machines often include them. So, the choice becomes whether to go for a 1TB SSD.

  • Students: You don’t need 1TB. 512GB is often standard on laptops with dedicated graphics, but 256GB is also sufficient for dozens of projects and 3-4 mainstream animation software applications.
  • Professionals: 512GB is usually plenty for storing a library of old animation projects on the same laptop.

Using Two SSDs in the Same Machine

To maximize performance on a laptop, install two SSDs and set them up as follows:

  1. Install Windows 11 or 12 and any animation software on the main SSD (usually a PCIe NVMe SSD) and avoid storing anything else here.
  2. Use the secondary SSD for any other files or programs.

Check out my tutorial here on how to add a second SSD.

This setup can give you around a 3-5% performance boost in tasks like exporting/importing, which may not seem huge, but if you’re working on tight deadlines, those gains add up over a full day of work.

Storage Speed

In 2025, it’s no longer about storage size or simply choosing an SSD—most laptops already meet animation requirements. Now the question is whether to invest in the latest high-speed SSD. Higher speeds can make a big difference when moving/copying/transferring data in and out of your computer, but they don’t necessarily bring huge gains in software performance or the tasks mentioned above.

The latest SSDs, like PCIe NVMe 5.0, will give you major speed improvements for data transfers. I have a comprehensive post here: Laptop Storage Speed Comparison. Check the SSD speeds to see if it’s worth it for you—if you frequently handle large files that need to move between drives, it’s definitely worth considering a laptop with the latest SSD technology.

Display

The goal is to maximize workspace because the  bigger the workspace area the faster your workflow.

Thus when looking at display specifications focus on resolution , display size & type.

Resolution

If you have a small sized display (which is the case for laptops) the best way to maximize screen space without having to attach an external monitor is to buy high resolution displays by making the interface, toolbars and everything else slightly smaller (without compromising quality) this makes your canvas much bigger and allows you to throw in more ‘quick-action’ toolbars which reduces the needs to go to use drop-down menus. 

FHD is common and is the absolute minimum even for 2D animation. QHD is a HUGE plus and is now attainable on laptops under 800 dollars and more common on gaming laptops with 6GB vRAM GPUs (~1000 dollars).

 

4k resolutions: animation software is now fully compatible  4k (UHD). Though this will massively increase the screen space it is only found on very expensive laptops.

Color Gamut

This is one reason desktops are often preferred for professional 3D animation and film work: they usually support larger, higher-quality displays with more accurate color reproduction. However, some high-end laptops also feature excellent display options (like OLED and advanced IPS panels) that can come close to desktop monitors in color accuracy.

When comparing laptop display types for color quality, the general hierarchy is: OLED > IPS > TN. OLED panels offer the widest color gamut and contrast, while IPS provides solid color accuracy and better viewing angles than TN. For a more in-depth review of these differences and the technical details of display types on laptops, check out this post

Rendering

A recap on rendering for those exporting/rendering extremely large scenes. The following tips can help you reduce render times, so when building a desktop or buying a workstation or high-end gaming laptop, keep these in mind:

  • Rendering involves intense computation and can be handled by both the CPU and GPU, depending on the rendering engine.
  • Many modern render engines (like vRay, Octane, and Redshift) are optimized for GPU rendering and will perform faster with a powerful GPU that has a high CUDA core count. However, CPUs still play a role, especially for tasks not fully optimized for GPU processing.
  • More CPU cores will improve render times, particularly physical cores rather than virtual (hyper-threaded) ones.
  • RAM and GPU are also crucial; having enough RAM prevents bottlenecks, and a powerful GPU accelerates GPU-based render engines.
  • Most GPU-based render engines work best with NVIDIA GPUs due to CUDA core optimization.
  • For laptop rendering, consider a cooling stand to help maintain lower temperatures, especially if rendering is causing prolonged heat buildup. This can help preserve the laptop’s durability over time. 

2D Animation

You can find the full list of 2D Animation software here.

Two examples are Adobe After Effects and Pencil 2D. They may not be the two most popular programs, but they give a good idea of the hardware requirements for most:

Stop Motion Animation

StopMotion Pro Clipse, Animator HD, Stop Motion Studio, qStopMotion, IkITMovie, DragonFrame

This is another form of 2D animation, and the hardware requirements for these are similar.

Post-Production Software

It gets tricky here because I don’t know how far you’re planning to go in the animation process with a laptop. If you’re creating 2D animation and then delivering frames or designs to someone else, all you need is to follow the hardware requirements for Pencil 2D.

However, if you’re using this laptop to render the entire clip, you’ll need software like Adobe Premiere Pro or any video editing software, which increases the hardware requirements.

Anime Software

For 2D anime clips, let’s assume you want to work on the entire production process, including rendering the final clip that will be streamed somewhere. The most hardware-demanding software will likely be something like Adobe Premiere Pro, used for final video editing and rendering. A variety of software can be used to draw, design, and paint each frame, which are generally not hardware-intensive.

Recommended Specs for 2D Animation

Most 2D animation and stop-motion animation don’t require anything special. The only hardware-intensive part will be the post-production process, which requires a video editor to compile frames and render the final product.

Composition, Art & Coloring Software

If you aren’t going to use a video editor, you can ignore the following requirements and choose any of the laptops listed here, which typically include:

  • CPU: Core i5 or Ryzen 5 minimum; Core i7 or Ryzen 7 recommended for multitasking
  • RAM: 8GB minimum; 16GB ideal for smoother performance
  • Storage: SSD (standard in most laptops)

Post-Production (Rendering) for 2D Animation

For post-production, you’ll likely use a non-linear video editor like Adobe Premiere or Final Cut Pro. The hardware requirements will be slightly higher if you want faster rendering times (otherwise, the above hardware should work fine).

  • Additional GPU: 4GB VRAM is recommended for faster rendering (e.g., NVIDIA GeForce GTX 1650, RTX 3050, or RTX 2050; AMD GPUs like the Radeon RX 5500M also work well).

Comments?

If you have any questions or suggestions, please leave a comment below. Your input is taken seriously and will be used for future updates to our posts.

Author Profile

Miguel Salas
Miguel Salas
I am physicist and electrical engineer. My knowledge in computer software and hardware stems for my years spent doing research in optics and photonics devices and running simulations through various programming languages. My goal was to work for the quantum computing research team at IBM but Im now working with Astrophysical Simulations through Python. Most of the science related posts are written by me, the rest have different authors but I edited the final versions to fit the site's format.

Miguel Salas

I am physicist and electrical engineer. My knowledge in computer software and hardware stems for my years spent doing research in optics and photonics devices and running simulations through various programming languages. My goal was to work for the quantum computing research team at IBM but Im now working with Astrophysical Simulations through Python. Most of the science related posts are written by me, the rest have different authors but I edited the final versions to fit the site's format.

6 thoughts on “10 Best Laptops for Animation (2025 VFX Software)

  • Very informative post. i have been looking to buy a laptop for some time now (almost 4 years) lol. had a laptop so never needed one. but now i need one, its about time after all. But after waiting for so long and doing research i am more scared than ever to finally decide on one. So i need a little nudge (confirmation). i need a laptop for adobe and autodesk software, So far i have been dodging between dell and asus.
    Also you havent mentioned Mac…. is it because you hate working on a mac like me ?

    Reply
    • Hi Annie, I suggest (if you have the budget) opt for the Dell Precision Model I have listed here. Make sure you get the one with SSD for storage and NVMe protocol, the protocol it’s just a way of programming the device to make it extremely fast. That way it’ll be useful for pretty much any project in animation you’ll encounter. Most people who land on this page end up with the Dell Precision.

      Mac is fine but the graphics card is limited to the AMD Radeon series and not as good as the workstation graphics card listed here or the NVIDIA graphic cards you get from Windows Machines (I actually love apple but I have to tell the truth) but if you are a student and your models have low number of polygons/rigs or you are dealing with relatively smaller scenes then it makes sense to get the MacBook Pro (make sure you get one of the latest ones) or any other laptop with a decent and modern graphics card be it Radeon or NVIDIA.

      As for adobe software pretty much any graphics card will do, it doesn’t take much advantage of dedicated graphics card but as long as you have one you’ll avoid a lot of minor issues and be able to use all 3D accelerated effects. I have another post for that if you look on the top menu section for “laptops” just make sure you get at least an SSD (any technology) and 16GB RAM if possible but 8GB RAM is fine as long as you are limited to photoshop only.

      Reply
  • Could you do recommendations for using blender with Linux OS with a partition? Why are there no choices for touch screen or stylus interaction? Should I wait? I like the HP Zbook G2 but I don’t really use MS –I use google apps because they are free and free to store on google drive. Can you recommend where to have this kind of OS custom built?

    Reply
    • Laptop Study

      Hey I apologize for not replying. I haven’t checked the comments in months due to grad school stuff. If you want to run Blender with Linux you should just focus on finding a linux compatible laptop especially one that has no issues with graphics cards. If you have the cash I’d recommend the Dell developer edition, shown here http://laptopstudy.com/best-linux-laptop/ . As for touchscreen laptops for animation, this article is for 3D Animation. If you are into 2D Animation and would like the touchscreen feature I’d recommend the Surface Pro though the HP X360 is a great alternative.

      Reply
    • Laptop Study

      @disqus_Pyy2nG9TN3:disqus Here’s a reply from one of our “experts”. Basically my animation buddy sent me an email I didn’t check before:

      “@ river, personally, if you are in the “industry” then “touch screens” are out. Go buy yourself a Wacom Cintiq. This is about as “Touchy/Fcv eely” as you’re going to NEED to get.

      I can’t imagine trying to work Maya with at touch screen. Since I’ve been using a mouse and keypad for SO long.

      This is why you won’t hear people talking about using a Wacom in Maya either. It’s just not “there” …at least for me. : )

      And you want a “CUSTOM” OS BUILT??? ??? ??? Heh! Good luck with that. OR start learning how to code…

      A “custom” PROGRAM for a company I worked for, worked its way into the $100K’s. And THAT was just a simple PROGRAM… based on something that they had already had a “base” to start with.

      Yeah, get back to us on that “Custom OS” when you get a chance. Heh!

      It SOUNDS like you are using primarily Open Source programs anyway. FREE stuff. I am surprised that you don’t just order a computer WITH Linux built in. It IS an option on SOME of the manufacturer’s sites. And get this!! It’s at NO COST to the computer build. : D

      Anyway, from what I have found, if you want a machine that DOES the work, get the LATEST-AND-GREATEST with EVERYTHING MAXED (i.e. RAM, VRAM, HDD’s [SSD’s now]) with as MANY ports as that puppy can handle (USB’s, HDMI, Mini’s, et al) that way, you have a machine that will SMOKE today, and STILL get the job done, in four or five years. : ) You may spend a few grand (or more) getting there, but in the long run it’s WAY worth it. And don’t have enough RIGHT now? Don’t worry. Prices STAY pretty much the same, for the “Top-End” equipment, so SAVE. And who knows? By SAVING and taking that time to save, you MAY just have a BETTER machine, than you can buy TODAY, tomorrow… FOR the same $$$$’s. Heh! And in the SHORT (or long) run, you will kick some CG arsk!! : D For years, and years to come.

      Hell, I have a SEVEN year-young, HP Elitebook, with two HDD’s (I’ve swapped both since, one SSD and the other a std. HDD.. AND HP had (has?) what they call their “Drive Guard” …that actually has accelerometers built-in and IF the laptop takes a dive [which after 7 years has had a couple] it FREEZES the HDD’s in place, so no data is corrupted OR lost… NICE!!!) anyway, 24GB of RAM, 17″ monitor and I am ONLY running the “stock” video card with ONLY 1GB of VRAM. It also has a finger print reader for added security AND one of those “Track/Trace/Database programs (in case she’s stolen, it can be pinpointed to exactly where she’s plugged-in at) but that is a feature that I do NOT like to use. : P Same with the biometric crap. But hey!! It’s there, for those fools who like to give their personal info away. : D Say CHEESE to the camera. Which it ALSO has, freaking EXCELLENT quality too, even for “today.” HOW they make them SO small… …??? …??? Baffles the HECK out of me. “Stereo” microphone ( two built-into the display lid, on each side of the camera. …I could go on and on about this machine.
      I’ve been doing CG and 3D rendering for more years than I’ve had my “baby.” And when I got her, I was using an “off-the-shelf” ACER computer. What USE to take me literally ALL night (my render stats went OVER 15 hours, JUST to render ONE frame, of a 10 second short… well YOU do the math (at 24fps)…
      My HP?? She rendered the ENTIRE scene in JUST about the same time. a BIT shorter. I think it was, like 12.5 hours (or something to that effect.)
      Hahahahahah! I even had a scene that my “off-the-shelf” model simply could NOT handle. Too MANY polys on the model. And that was at LOW res. I popped it into my HP to “see” if I could get her to render a frame for me and it was done, in LESS than a minute.
      So it is getting “time” now again, since these software manufacturers can’t leave “well enough” alone, and are SPITTING out new releases every other month. SOME only moving crap around in the UI, but SOME are effecting the performance of the machine. Using more processing “power” to render a scene.
      Anyway, it’s starting to get to that point in time, where I need to start looking for a NEW “baby” to replace my tried and true… of COURSE, I am going to go look at HP first off. Their warranty (in office or in house is STUPID COOL, if you need to utilize it. And I THINK it’s golden, for THREE years. : ) Not bad. Eh?
      But I will have to “build” my own computer, on their site. As there IS NO “OFF-THE-SHELF” computer that is going to do, what you want it to do. And “replacing” or “upgrading” parts for them is next to impossible (still talking laptops here.)
      I KNOW that I am going to be looking at PROBABLY $4-$6K for what I will “need.” But then again, IF I only have to purchase ONE of these… and they LAST for seven years… what is that monthly? High-end, ~$10/month? NOT that bad, if you ask me. : D
      So SAVE!!! SAVE and get the BIGGEST, BADDEST-ASSED machine that you can afford. If you CAN’T “afford” it (TODAY) then that only means that you need to start saving. : ) And again, who knows? MAYBE when you have enough dough, to actually PAY for it, there MAY be a “better” machine or “option(s)” that you can THEN buy.
      JUST my two-cents… but when I see a “one size fits all” kind of article, for computers that “do” CG and/or 3D kind of WORK… I’ve found that there AIN’T ONE!!! !!! !!! : /
      You will have to GO to the manufacturer’s sites and BUILD your “own” computer. One that ROCKS!!! ; D
      Good luck, to us all. And may we ALL have a “hiccup-FREE” modeling, motion graphics, photo manipulation, movie “splicing” and editing experience. EVERY day!!! : ) WHOLENESS, to ALL!!! : ) -EB”

      Reply
  • EthericBliss

    @ river, personally, if you are in the “industry” then “touch screens” are out. Go buy yourself a Wacom Cintiq. This is about as “Touchy/Fcv eely” as you’re going to NEED to get.

    I can’t imagine trying to work Maya with at touch screen. Since I’ve been using a mouse and keypad for SO long.

    This is why you won’t hear people talking about using a Wacom in Maya either. It’s just not “there” …at least for me. : )

    And you want a “CUSTOM” OS BUILT??? ??? ??? Heh! Good luck with that. OR start learning how to code…

    A “custom” PROGRAM for a company I worked for, worked its way into the $100K’s. And THAT was just a simple PROGRAM… based on something that they had already had a “base” to start with.

    Yeah, get back to us on that “Custom OS” when you get a chance. Heh!

    It SOUNDS like you are using primarily Open Source programs anyway. FREE stuff. I am surprised that you don’t just order a computer WITH Linux built in. It IS an option on SOME of the manufacturer’s sites. And get this!! It’s at NO COST to the computer build. : D

    Anyway, from what I have found, if you want a machine that DOES the work, get the LATEST-AND-GREATEST with EVERYTHING MAXED (i.e. RAM, VRAM, HDD’s [SSD’s now]) with as MANY ports as that puppy can handle (USB’s, HDMI, Mini’s, et al) that way, you have a machine that will SMOKE today, and STILL get the job done, in four or five years. : ) You may spend a few grand (or more) getting there, but in the long run it’s WAY worth it. And don’t have enough RIGHT now? Don’t worry. Prices STAY pretty much the same, for the “Top-End” equipment, so SAVE. And who knows? By SAVING and taking that time to save, you MAY just have a BETTER machine, than you can buy TODAY, tomorrow… FOR the same $$$$’s. Heh! And in the SHORT (or long) run, you will kick some CG arsk!! : D For years, and years to come.

    Hell, I have a SEVEN year-young, HP Elitebook, with two HDD’s (I’ve swapped both since, one SSD and the other a std. HDD.. AND HP had (has?) what they call their “Drive Guard” …that actually has accelerometers built-in and IF the laptop takes a dive [which after 7 years has had a couple] it FREEZES the HDD’s in place, so no data is corrupted OR lost… NICE!!!) anyway, 24GB of RAM, 17″ monitor and I am ONLY running the “stock” video card with ONLY 1GB of VRAM. It also has a finger print reader for added security AND one of those “Track/Trace/Database programs (in case she’s stolen, it can be pinpointed to exactly where she’s plugged-in at) but that is a feature that I do NOT like to use. : P Same with the biometric crap. But hey!! It’s there, for those fools who like to give their personal info away. : D Say CHEESE to the camera. Which it ALSO has, freaking EXCELLENT quality too, even for “today.” HOW they make them SO small… …??? …??? Baffles the HECK out of me. “Stereo” microphone ( two built-into the display lid, on each side of the camera. …I could go on and on about this machine.
    I’ve been doing CG and 3D rendering for more years than I’ve had my “baby.” And when I got her, I was using an “off-the-shelf” ACER computer. What USE to take me literally ALL night (my render stats went OVER 15 hours, JUST to render ONE frame, of a 10 second short… well YOU do the math (at 24fps)…
    My HP?? She rendered the ENTIRE scene in JUST about the same time. a BIT shorter. I think it was, like 12.5 hours (or something to that effect.)
    Hahahahahah! I even had a scene that my “off-the-shelf” model simply could NOT handle. Too MANY polys on the model. And that was at LOW res. I popped it into my HP to “see” if I could get her to render a frame for me and it was done, in LESS than a minute.
    So it is getting “time” now again, since these software manufacturers can’t leave “well enough” alone, and are SPITTING out new releases every other month. SOME only moving crap around in the UI, but SOME are effecting the performance of the machine. Using more processing “power” to render a scene.
    Anyway, it’s starting to get to that point in time, where I need to start looking for a NEW “baby” to replace my tried and true… of COURSE, I am going to go look at HP first off. Their warranty (in office or in house is STUPID COOL, if you need to utilize it. And I THINK it’s golden, for THREE years. : ) Not bad. Eh?
    But I will have to “build” my own computer, on their site. As there IS NO “OFF-THE-SHELF” computer that is going to do, what you want it to do. And “replacing” or “upgrading” parts for them is next to impossible (still talking laptops here.)
    I KNOW that I am going to be looking at PROBABLY $4-$6K for what I will “need.” But then again, IF I only have to purchase ONE of these… and they LAST for seven years… what is that monthly? High-end, ~$10/month? NOT that bad, if you ask me. : D
    So SAVE!!! SAVE and get the BIGGEST, BADDEST-ASSED machine that you can afford. If you CAN’T “afford” it (TODAY) then that only means that you need to start saving. : ) And again, who knows? MAYBE when you have enough dough, to actually PAY for it, there MAY be a “better” machine or “option(s)” that you can THEN buy.
    JUST my two-cents… but when I see a “one size fits all” kind of article, for computers that “do” CG and/or 3D kind of WORK… I’ve found that there AIN’T ONE!!! !!! !!! : /
    You will have to GO to the manufacturer’s sites and BUILD your “own” computer. One that ROCKS!!! ; D
    Good luck, to us all. And may we ALL have a “hiccup-FREE” modeling, motion graphics, photo manipulation, movie “splicing” and editing experience. EVERY day!!! : ) WHOLENESS, to ALL!!! : ) -EB

    Reply

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