It simply means the CPU is not fast enough for the application or game (graphics settings) you are running. The CPU becomes the limiting factor! Now that’s kind of obvious right?
Not so obvious actually.
This can be a problem EVEN for very fast and modern CPUs!
It all depends on the application or graphics settings.
Example:
Let’s say you are playing World of Warcraft and you are running the game at 4k resolution at the highest graphics settings. You have the latest 4090Ti RTX on your laptop , 64GB RAM and the latest storage but it’s paired up with a Core i7?
Now although your CPU is from the latest generation (13th Core i7 or 7th gen Ryzen 7)…it will STILL be a limiting factor because the graphics settings are way too high.
The figure below shows the maximum framerates (fps) the GPU and CPU are capable of handling in the black boxes.
The red boxes (50fps) shows what the actual output is. The CPU can only handle 50fps at these settings whereas the GPU is capable of handling way more. The limiting factor becomes the CPU and the final output is only 50fps.
This same line of thought can be translated to video editing, photo editing, 3D CAD work and any other application that depends on CPU/GPU performance.
2. Signs of a CPU Bottleneck
High CPU Usage with Low GPU Usage: Most obvious sign. If you check task manager, it will look something like the image shown above.
Stuttering and Frame Drops: Sudden drops in frame rates, especially in CPU-heavy games, point to the CPU being unable to process data quickly enough.
System Lag in Multitasking: If you notice sluggish performance when running multiple programs or doing CPU-intensive tasks (e.g., video rendering or simulation), your CPU is likely maxing out.
You can check CPU usage and bottlenecks through tools like MSI Afterburner, HWMonitor, or Task Manager (Ctrl + Shift + Esc). If CPU usage is at 100% while the GPU is underutilized, you’re experiencing a CPU bottleneck.
3. Causes of CPU Bottleneck
Several factors contribute to CPU bottlenecking:
Weak CPU Paired with a Powerful GPU: When a low-end or older CPU is paired with a high-end GPU, the CPU cannot process the data fast enough to keep up with the GPU. We went over this above.
High-Refresh-Rate Gaming: In games with high frame rates (e.g., 144 Hz or 240 Hz), the CPU needs to process more frames per second, which can overwhelm weaker processors.
CPU-Intensive Tasks: Applications that rely heavily on the CPU for things like physics, AI, or open-world calculations can overload the processor even without the GPU being used.
Multitasking: Running multiple programs or browser tabs in the background can also max out CPU usage, leading to insufficient CPU “resources” for your heavy tasks.
4. How to Fix or Minimize CPU Bottleneck
A. Overclock Your CPU
Overclocking the CPU can provide a temporary performance boost, allowing it to process more tasks per second and reduce bottlenecks. Most modern CPUs, like Intel’s K-series processors or AMD’s Ryzen series, support overclocking.
Use tools like Intel XTU or AMD Ryzen Master to safely overclock your CPU and improve performance.
B. Overclock RAM
Access BIOS, then navigate to navigate to the overclocking or memory settings section. Enable XMP to automatically apply a higher frequency profile for your RAM.
Manually Adjust RAM Frequency (Optional for further tuning): Go to the DRAM frequency settings and set it to a higher value than the default (e.g., from 2400 MHz to 3200 MHz). Adjust the voltage slightly if needed (typically between 1.35V – 1.4V).
Adjust Timing (Optional for Advanced Users): Fine-tune CAS latency and other memory timings for more optimization.Test Stability: Run stress tests like MemTest86 or use benchmarks to ensure stability
C. Lower Graphics Settings
Lower Draw Distance: Reducing the distance at which objects are rendered in open-world games can significantly reduce CPU strain.
Disable or Lower Physics and AI Settings: Features like real-time physics or advanced AI often consume a lot of CPU resources. Turning them down can free up the CPU.
Turn Off Background Tasks: Disable CPU-heavy processes like background downloads, streaming, or system scans when gaming.
D. Lower Resolution
Lowering the resolution shifts more of the workload to the GPU, taking pressure off the CPU, which often struggles with handling the high data throughput required at higher settings. By reducing resolution, you’re effectively balancing the system load, allowing the GPU to flex its power while the CPU can process tasks more efficiently, easing the bottleneck and resulting in smoother performance.
E. Upgrade to a More Powerful CPU
If despite these changes, the CPU bottleneck is still severe, then you have no choice but to use another laptop or upgrading the CPU if you have a desktop.
Now, it’s important to keep BALANCE in mind. CPU or GPU bottlenecks often occur because there is an imbalance of power: A CPU too WEAK for a GPU that’s too powerful.
If you’re building or upgrading a PC, aim for a balanced system where the CPU and GPU complement each other. Pairing a low-end CPU with a high-end GPU or vice versa will lead to bottlenecking.
A mid-range GPU like the RTX 3060 pairs well with a Ryzen 5 or Core i5, while high-end GPUs like the RTX 4090 are better suited to Ryzen 9 or Core i9 CPUs
Are CPU Bottlenecks BAD?
Like a GPU bottleneck, a slight CPU bottleneck is not necessarily bad, especially in gaming. Many games are GPU-bound, meaning they rely more on the graphics card than the CPU.
However, if the CPU bottleneck becomes severe then it must be addressed PURELY because you are not satisfied with the performance. This isn’t as harmful as thermal throttling…it just means the CPU is being fully used and as long as temperatures are low while doing so there is no harm to the CPU.
Author Profile
Miguel Salas
I am physicist and electrical engineer. My knowledge in computer software and hardware stems for my years spent doing research in optics and photonics devices and running simulations through various programming languages. My goal was to work for the quantum computing research team at IBM but Im now working with Astrophysical Simulations through Python. Most of the science related posts are written by me, the rest have different authors but I edited the final versions to fit the site's format.
I am physicist and electrical engineer. My knowledge in computer software and hardware stems for my years spent doing research in optics and photonics devices and running simulations through various programming languages. My goal was to work for the quantum computing research team at IBM but Im now working with Astrophysical Simulations through Python. Most of the science related posts are written by me, the rest have different authors but I edited the final versions to fit the site's format.