Note that it’s important you know what DSSL and FSR mean to truly understand the difference in performance
TL;DR: The RTX 2050 and GTX 1650 have similar gaming performance without DLSS as shown in the picture. On games with DLSS ON…the 2050RTX will outperform the 1650GTX.
In video editing and 3D modeling, differences are minimal. For AI tools, however, (e.g., Adobe Premiere Pro), the RTX 2050’s excels due to the # of Tensor Cores available.
The RTX 2050 uses Ampere, NVIDIA’s newer GPU architecture, which improves efficiency and supports advanced features like ray tracing and tensor cores.
The GTX 1650 uses the older Turing architecture, which lacks these features but remains solid for basic workloads.
CUDA Cores:
RTX 2050’s 2,048 CUDA cores significantly outperform the GTX 1650’s 896 CUDA cores in parallel tasks like rendering, AI computations, and gaming.
Ray Tracing and Tensor Cores:
The RTX 2050 includes 16 ray tracing cores and 64 tensor cores, enabling realistic lighting and AI-powered optimizations like DLSS (Deep Learning Super Sampling).
GTX 1650 lacks these cores, limiting it to traditional rendering methods.
Clock Speeds:
GTX 1650 has slightly higher base and boost clock speeds, making it marginally faster in simpler, core-limited tasks.
RTX 2050 compensates for lower clock speeds with better architecture and more cores.
Memory Bandwidth and Bus:
GTX 1650’s 128-bit memory bus and 192 GB/s bandwidth outperform RTX 2050’s 64-bit bus and 112 GB/s bandwidth.
GTX 1650 handles memory-intensive workloads like older games or simple CAD tasks better.
Power Efficiency (TDP):
RTX 2050’s 45W TDP makes it more power-efficient, leading to cooler operation and longer battery life in laptops.
What Do These Differences Mean?
Advantages of the GTX 1650:
Better for older or simpler games and applications that rely heavily on memory bandwidth.
Slightly higher clock speeds help in tasks limited by core speed rather than parallelism.
More affordable, making it a good choice for budget laptops.
Advantages of the RTX 2050:
Supports ray tracing for realistic gaming visuals.
Includes tensor cores for AI tasks like DLSS, upscaling, and image enhancements.
Superior in future-proofing with Ampere architecture and advanced feature support.
Better power efficiency, reducing heat and extending battery life.
2. Benchmarks: 1650GTX vs 2050RTX
Benchmark
GTX 1650 Score
RTX 2050 Score
3DMark Time Spy
3,443
3,877
GeekBench 6 Compute
40,588
42,967
PassMark G3D Mark
6,969
7,636
Blender Benchmark
1,285
1,460
PugetBench for Premiere Pro
463
525
SPECviewperf 3ds Max
37.8 FPS
43.2 FPS
OctaneBench
112
130
Audio Latency Benchmark
82 ms
67 ms
Gaming Performance:
3DMark Time Spy demonstrates the RTX 2050’s ~12.6% better DirectX 12 performance, making it more suitable for modern, graphically demanding games.
Features like ray tracing and DLSS further enhance the RTX 2050’s gaming experience, which are absent in the GTX 1650.
Compute Performance:
In GeekBench 6 Compute, RTX 2050 achieves ~5.9% higher scores, highlighting its advantage in tasks requiring parallel processing, such as AI-based workflows and rendering.
3D Rendering and Modeling:
Benchmarks like Blender and SPECviewperf 3ds Max showcase the RTX 2050’s edge in rendering and modeling by ~13-14%. This makes it better for professionals in fields like architecture, animation, and VFX.
Video Editing:
PugetBench for Premiere Pro shows the RTX 2050 outperforming the GTX 1650 by ~13.4%, making it more efficient for video rendering, timeline effects, and encoding tasks.
Audio Processing and Latency:
The Audio Latency Benchmark indicates the RTX 2050 has ~18% lower latency, making it a better option for real-time audio editing, music production, and sound engineering.
General GPU Performance:
PassMark G3D Mark shows the RTX 2050’s ~9.6% higher overall performance, indicating its suitability for general-purpose graphical tasks, casual gaming, and lighter creative workloads.
Rendering Engines:
In OctaneBench, RTX 2050 performs ~16% better, highlighting its capability in GPU-accelerated rendering tasks, particularly for professionals using Octane or similar engines.
3. Performance : 1650GTX vs 2050RTX
For gaming performance differences are minimal.
1. Gaming
RTX 2050: Minimal Performance Gains
Why: With ray tracing cores and DLSS support, the RTX 2050 handles graphically demanding games BETTER at higher settings. However, performance gains are poor mostly about 2-5% more framerates.
Example: The above example runs Far Cry 6 at high settings with FSR off and DLSS ON…even then the 2050RTX only performs slightly better.
GTX 1650: Not Good for RTX mode
Why: doesn’t have RT cores thus cannot handle RTX mode. Nonetheless, for all other instances it show similar or same performance with the 2050RTX.
2. Video Editing
RTX 2050: Slightly Superior Performance
Software: Adobe Premiere Pro, DaVinci Resolve, Final Cut Pro.
Why: The RTX 2050’s tensor cores and CUDA core count enable faster video rendering, smoother timeline playback, and quicker effects application.
Example: In Adobe Premiere Pro, the RTX 2050 processes GPU-accelerated effects like Lumetri Color grading and transitions faster, especially in 4K workflows.
Use Case: Rendering a 10-minute 4K video with multiple GPU-accelerated effects will be ~10% faster on the RTX 2050 compared to the GTX 1650.
GTX 1650: Almost same performance as 2050RTX
Why: While capable of handling most tasks at 1080p the same way as the 2050RTX, the GTX 1650 struggles with 4K timelines or complex effects due to fewer CUDA cores and no tensor cores.
Example: Editing a 1080p YouTube vlog with light color grading will perform well on the GTX 1650 and the 2050RTX.
Why: Tensor cores accelerate deep learning tasks like neural network inference or AI image enhancements.
Example: Using Adobe Photoshop’s AI-powered “Super Resolution” tool is nearly 2x faster on the RTX 2050.
Use Case: Data scientists and creative professionals leveraging AI workflows will find the RTX 2050 invaluable.
GTX 1650: Limited in AI Applications
Why: Lacks tensor cores, making AI tasks slower or relying entirely on CPU.
Conclusion
For gaming it’s pretty much an useless upgrade. Both perform equally well. While you can activate DLSS on the 2050RTX…you can use FSR on the 1650GTX and still get the same performance as the RTX 2050 or better. For video editing tools and photo editing tools that make good use of extra cores, in theory you can get a 10% performance gain. For AI based tools however, the 2050RTX is the best choice, the 1650GTX completely lacks the technology to accelerate performance with those tools (mostly relying on the CPU).
Author Profile
Miguel Salas
I am physicist and electrical engineer. My knowledge in computer software and hardware stems for my years spent doing research in optics and photonics devices and running simulations through various programming languages. My goal was to work for the quantum computing research team at IBM but Im now working with Astrophysical Simulations through Python. Most of the science related posts are written by me, the rest have different authors but I edited the final versions to fit the site's format.
I am physicist and electrical engineer. My knowledge in computer software and hardware stems for my years spent doing research in optics and photonics devices and running simulations through various programming languages. My goal was to work for the quantum computing research team at IBM but Im now working with Astrophysical Simulations through Python. Most of the science related posts are written by me, the rest have different authors but I edited the final versions to fit the site's format.